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-------====== Star Trek Ships ======-------
Bajoran:
 Sub-Impulse Raider Weapon Strength: 20/100 Shield Strength: 15/100 Hit Chance: 1/10 Movement: 2
 Assault ship Weapon Strength: 45/100 Shield Strength: 40/100 Hit Chance: 3/10 Movement: 4
 Solar-Sailing Ship Weapon Strength: 0/100 Shield Strength: 5/100 Hit Chance: 9/10 Movement: 1
Maquis:
Fighter weapon strength: 10/100 shield strength: 15/100 hit chance: 1/10 movement: 2
 Raider shuttles: 2 2 x fighter Weapon strength: 30/100 Strength: 25/100 Hitchance: 3/10 Movement:
4
Ferengi:
 Probe Weapon Strength: 5/100 Shield Strenght: 20/100 Hit Chance: 1/10 Movement: 6
 Shuttlepod (small) Weapon Strength: 10/100 Shield Strength: 25/100 Hit Chance: 2/10 Movement: 4
 Shuttle (large) Weapon Strength: 20/100 Shield Strength: 35/100 Hit Chance: 3/10 Movement: 5
 Ferengi Maruader Strenght: 65/100 Hit Chance: 5/10 Movement: 5
Reman (Romulan clones):
 Reman class Weapon strength: 35/100 Shield strength: 25/100 Hit Chance: 2/10 Movement: 3
 Scimitar class Shuttles: 30 x Reman class Weapon Strength: 140/100 Strength Shields: 135/100 Hit chance: 10/10 Movement:
4
Borg (note: all Borg ships are equipped with Transwarp drives):
 Borg Interceptor Scout/Probe Weapon Strength : 30/100 Shield Strength : 40/100 Hostile Hit Chance : 2/10 Movement:
9 Economic Cost: 5
 Borg Sphere Weapon Strength : 65/100 Shield Strength : 80/100 Hostile Hit Chance : 7/10 Movement: 9 Economic
Cost: 10
Borg Tactical Sphere Weapon Strength : 75/100 Shield Strength : 95/100 Hostile Hit Chance : 7/10 Movement:
11 Economic Cost: 25
 Borg Assimilator(Transwarp Prototype) Weapon Strength : 120/100 Shield Strength : 165/100 Hostile Hit Chance
: 9/10 Movement: 10 Economic Cost: 100
Borg Cube Shuttles : 1x Sphere(can only be launched at destruction !) Weapon Strength : 430/100 Shield Strength
: 275/100 Hostile Hit Chance : 10/10 Movement: 8 Economic Cost: 450 Specials: Assimilator(Gives this ship
abilety to take over other ships but when use the ships power halves and can only be restored at a ship yard ! (Recarge time
: Till repear)
Borg Tactical Cube Weapon Strength : 540/100 Shield Strength : 360/100 Hostile Hit Chance : 10/10 Movement:
8 Economic Cost: 1000 Specials : Transwarp(Can't jump from map to map !) Assimilator(Gives this ship abilety to
take over other ships but when use the ships power halves and can only be restored at a ship yard ! (Recarge time : Till repear)
Borg Diamond Weapon Strength : 50/100 Shield Strength : 80/100 Hostile Hit Chance : 8/10 Movement: 8
Economic Cost: 15 Specials : Transwarp(Can't jump from map to map !) Nano Virus(Can take over a neutral planet
in 1 day(Recharge time : 7 days) Kazon:
 Predator class Weapon Strength: 55/100 Shield Strength: 45/100 Hit Chance: 8/10 Movement: 5
Unknown:
Dauntless - USS Dauntless NX-01 (only one known to exist) technology Strength Weapons: 85/100 Strength Shields:
80/100 Hit Chance: 4/10 Movement: 50 (slipstream) note: this ship was the primary source of slipstream
 Doomsday Device - Prototype Strength Shields: N/A Strength Weapon: 5000+/100 Hit Chance: 10/10 Movement:
2 Unmannable, weapons do not work against this ship.
 Krenim Timeship - presumably destroyed, but plans for a new one have been uncovered. strength shields: 150/100 Strength
weapons: 300/100 Hit chance: 8/10 Movement: 6 specials: temporal flux, temporal incursion weapon Ship is immune
to conventional weapons, as it is in a state of temporal flux.
 Hirogen ship Strength weapons: 75/100 strength shields: 85/100 hit chance: 3/10 movements: 8 specials:
transwarp drive, tachyon detection grid, poleron torpedoes
 Wells class Strength Shields: 120/100 Strength Weapons: 140/100 Hit Chance: 4/10 Movement: 8 Economic
cost: n/a special: Slipstream drive, Transphasic Torpedoes, Temporal Shielding, Ablative Armor Generator
 Voth City ship Strength Weapons: 145/100 Strength Shields: 150/100 Hit Chance: 7/10 Movement: 50
 Numiri class Strength Weapons: 65/100 Strength Shields: 70/100 Hit Chance: 5/10 Movement: 5
 Zahl class Strength Weapons: 85/100 Strength Weapons: 90/100 Hit Chance: 7/10 Movement: 7
 Mawasi class Strength Weapons: 80/100 Strength Weapons: 75/100 Hit Chance: 6/10 Movement: 6
 8472 BattleShip Weapon Strength: 390/100 Shield Strength: 525/100 Hit Chance: 7/10 Movement: 4 note: the
weapons of these ships are especially effective against the Borg.
 Monean ship Weapon Strength: 80/100 Shield Strength: 75/100 Hit Chance: 7/10 Movement: 4
-------======
Babylon 5 Ships ======-------
Earth Alliance:
 Thunderbolt Starfury Weapon Strength: 10/100 Shield Strength: 7/100 Hit Chance: 1/10 Movement: 6
 Aurora Starfury Weapon Strength: 3/100 Shield Strength: 3/100 Hit Chance: 1/10 Movement: 6
 Olympus class (corvet) Weapon Strength: 25/100 Shield Strength: 20/100 Hit Chance: 4/10 Movement: 4
 Hyperion class (heavy cruiser) Weapon strength: 45/100 Shield Strength: 35/100 Hit Chance: 5/10 Movement:
5
 Nova class (dreadnought) Weapon Strength: 60/100 Shield Strength: 55/100 Hit Chance: 7/10 Movement: 6
 Omega class (destroyer) Weapon strength: 85/100 Shield Strength: 75/100 Hit Chance: 8/10 Movement: 7
 Omega-X class (advanced destroyer) Weapon Strength: 95/100 Shield Strength: 95/100 Hit Chance: 8/10 Movement:
8
 Warlock class (Warship) Weapon Strength: 130/100 Shield strength: 120/100 Hit Chance: 9/10 Movement: 8
Interstellar
Alliance (Earth Alliance & Mimbari Federation co-owned):
 Bluestar (scout) Weapon Strength: 35/100 Shield Strength: 55/100 Hit Chance: 2/10 Movement: 6
 Liandra class (Ranger patrol cutter) Weapon Strength: 60/100 Shield Strength: 65/100 Hit Chance: 3/10 Movement:
6
 Whitestar (monitor) Weapon Strength: 85/100 Shield Strength: 90/100 Hit Chance: 4/10 Movement: 7
 Victory Class (destroyer) Weapon Strength: 135/100 Shield Strength: 130/100 Hit Chance: 7/10 Movement: 6 Fighters:
25 aurora and 25 Thunder Bolt starfury
Mimbari Federation:
 Nial Fighter Weapon Strength: 20/100 Shield Strength: 20/100 Hit Chance: 2/10 Movement: 6
 Tinashi (war-frigate) Weapon Strength: 95/100 Shield Strength: 100/100 Hit Chance: 7/10 Movement: 7 specials:
stealth device
 SHARLIN CLASS (WAR-CRUISER) Weapon Strength: 130/100 Shield Strength: 120/100 Hit Chance: 9/10 Movement: 6 Fighters:
15 Nial Fighter
Narn Regimine:
 Frazi class (heavy fighter) Weapon strength: 20/100 Shield Strength: 15/100 Hit Chance: 3/10 Movement: 2
 Commercial transport Weapon Strength: 5/100 Shield Strength: 50/100 Hit Chance: 6/10 Movement: 4
 G'quan class (heavy cruiser) Weapon strength: 85/100 Shield Strength: 70/100 Hit Chance: 6/10 Movement: 6
 T'loth class (assault cruiser) Weapon Strength: 75/100 Shield Strength: 75/100 Hit Chance: 7/10 Movement:
5
 Th'nor class (light cruiser) Weapon strength: 45/100 Shield Strength: 50/100 Hit Chance: 4/10 Movement: 6
Centauri
Republic
 Sentri (interceptor) Weapon Strength: 20/100 Shield Strength: 15/100 Hit Chance: 1/10 Movement: 2
 Brezebel class (Cargo transport) Weapon Strength: 5/100 Shield Strength: 55/100 Hit Chance: 7/10 Movement:
5
 Scarab class (transport) Weapon Strength: 10/100 Shield Strength: 50/100 Hit Chance: 6/10 Movement: 5
 Vorchan class (attack cruiser) Weapon Strength: 75/100 Shield Strength: 70/100 Hit Chance: 5/10 Movement:
6
 Primus class (battleship) Weapon Strength: 120/100 Shield Strength: 115/100 Hit Chance: 8/10 Movement: 7
Miscellaneous
ships:
 Zephyr class (fighter) Weapon Strength: 25/100 Shield Strength: 20/100 Hit Chance: 1/10 Movement: 2
-------======
Star Wars Ships ======-------
n/a
If you think of an alien ship not here,
please post in the "Alien Ships suggestions" topic in the questions/ship suggestions forum. Please post only a picture and
the ship's CANON name.
Possible upgrades
possible upgrades for neutral ships.
metaphasic shields result: +10 shields, ability to enter stars without
radiation damage time: 5 days
SlipStream Update requirements: Ship needs a strength of 60/100 or higher result:
increases moves to 48 time: 9 days
Heavy Ablative Armor Update Result: + 10/100 for Both Weapons and Shields
Refit time: 12 days
Transphasic Torpedoes Weapon Strength +10/100 Refit time: 8 days
Temporal
shielding Time: 2 days Description: Protects vessel from temporal weapons.
Phased cloak Result: ship invisible
everywhere but close to starbases or in the presence of a sensor grid. Invulnerable to all attacks. Requirements: ships
with weapon strength greater than 60/100 Limitations: may only be used for 4 days, then must be inactive for 2 days refit
time: 9 days
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