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-= Starting Ships =-
 General Shuttle Mission: Various Strength: 8/100 Shields: 10/100 Hit Chance: 1/10 Movement: 2 Economic
Cost: 0 Build: 200 Max: 2000
 Peregrine Class mission: fighter weapon strength: 20/100 shield strength: 25/100 hit chance: 2/10 movement:
4 economic cost: 1 for every 10 produced
 Maquis class mission: heavy weapon strength: 10/100 shield strength: 15/100 hit chance: 1/10 movement:
3 economic cost: 1 for every 15 produced
 Danube class (war refit) Strength : 40/100 Hostile Hit Chance : 1/10 Movement : 5 Economic Cost: 2
 Oberth Class Shuttles: 2 2 x Type 8 Strength: 35/100 Hostile Hit Chance: 6/10 Movement: 4 Economic
Cost: 3
-= Additional ships =-
 Yeager class Shuttles : 8 3 x Type 9 4 x Type 8 1 x Captain's Yacht Strength : 60/100 Hostile
Hit Chance : 4/10 Movement: 6 Economic Cost: 6
 Saber Class Shuttles : 2 2x Type 11 Strengt : 60/100 Hostile Hit Chance : 3/10 Movement: 5 Economic
Cost: 6
 Intrepid Class Shuttles : 14 8x Type 3 6x Type 4 Strengt : 70/100 Hostile Hit Chance : 4/10 Movement:
6 Economic Cost: 8
 Miranda class Shuttles : 8 3 x Type 8 4 x type 7 1 x Captains Yacht Strengt : 40/100 Hostile Hit
Chance : 4/10 Movement: 4 Ecomomic Cost: 5
 Norway class Shuttles: 4 2 x Type 9 2 x Type 8 Strength: 45/100 Hostile Hit Chance: 4/10 Movement:
6 Economic Cost: 3
 Akira Class Shuttles : 15 9x Type 9 5x Type 8 1x Captains Yacht Strengt : 75/100 Hostile Hit Chance
: 5/10 Movement: 6 Economic Cost: 12
 Steamrunner Class Shuttles : 10 5x Type 9 4x Type 8 1x Captains Yacht Strengt : 65/100 Hostile
Hit Chance : 8/10 Movement: 5 Economic Cost: 14
 Defiant Class Shuttles : 8 4x Type 18 4x Type 10 Strengt : 75/100 Hostile Hit Chance : 2/10 Movement:
4 Economic Cost: 16
Nebula Class Shuttles : 13 8x Type 7 4x Type 6 1x Captains Yacht Strengt : 70/100 Hostile Hit
Chance : 8/10 Movement: 5 Economic Cost: 12
 Galaxy Class Shuttles : 20 7x Type 15 7x Type 6 5x Type 7 1x Captains Yacht Strengt : 75/100 Hostile
Hit Chance : 6/10 Movement: 8 Economic Cost: 14
 Sovereign Class Shuttles : 17 5x Type 11 6x Type 9 5x Type 8 1x Captains Yacht Strengt : 80/100
Hostile Hit Chance : 5/10 Movement: 6 Economic Cost: 20
-= Race Leaders only =-
 Prometheus Class Shuttles : 12 2x Type 11 4x Type 9 5x Type 8 1x Captains Yacht Strengt : 85/100
Hostile Hit Chance : 5/10 Movement: 7 Economic Cost: 25 special: Multi-Vector Assault Mode (MVAM)
 Arizona class Shuttles : 15 5 x Type 12 6 x Type 9 2 x Type 8 1 x Captain's Yacht 1 x Danube War
Refit class Strength : 90/100 Hostile Hit Chance : 5/10 Movement : 6 Economic Cost: 30
Galaxy-X Class Shuttles: 12 Strength Shields: 95/100 Strength Weapons: 120/100 Hitchance: 5/10 Movement:
8 Special: Sensor Stealth Systems, ship is still visible to the naked eye, but according to most methods of detecting
a ship it is invisible until it is in combat when it has to shut the system down. Economic Cost: 28
Monitor Class - (Based off images returned to Starfleet Headquarters by USS Voyager concerning the Wells Class Time Ship{Relativity})
Shuttles: 4 Strength Shields: 120/100 Strength Weapons: 140/100 Hit Chance: 4/10 Movement: 8 Special:
Tachyon Detection Grid, Slipstream drive Economic Cost: 20
 Construction Ship Shuttles: 50 (Workerbees) Weapon Strength: 0 Shield Strength: 70/100 Hit Chance: 8/10
Movement: 4 Economic Cost: 2
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