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Federation ships













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Federation ships
















-= Starting Ships =-


General Shuttle
Mission: Various
Strength: 8/100
Shields: 10/100
Hit Chance: 1/10
Movement: 2
Economic Cost: 0
Build: 200
Max: 2000


Peregrine Class
mission: fighter
weapon strength: 20/100
shield strength: 25/100
hit chance: 2/10
movement: 4
economic cost: 1 for every 10 produced


Maquis class
mission: heavy
weapon strength: 10/100
shield strength: 15/100
hit chance: 1/10
movement: 3
economic cost: 1 for every 15 produced


Danube class (war refit)
Strength : 40/100
Hostile Hit Chance : 1/10
Movement : 5
Economic Cost: 2


Oberth Class
Shuttles: 2
2 x Type 8
Strength: 35/100
Hostile Hit Chance: 6/10
Movement: 4
Economic Cost: 3

-= Additional ships =-


Yeager class
Shuttles : 8
3 x Type 9
4 x Type 8
1 x Captain's Yacht
Strength : 60/100
Hostile Hit Chance : 4/10
Movement: 6
Economic Cost: 6


Saber Class
Shuttles : 2
2x Type 11
Strengt : 60/100
Hostile Hit Chance : 3/10
Movement: 5
Economic Cost: 6


Intrepid Class
Shuttles : 14
8x Type 3
6x Type 4
Strengt : 70/100
Hostile Hit Chance : 4/10
Movement: 6
Economic Cost: 8


Miranda class
Shuttles : 8
3 x Type 8
4 x type 7
1 x Captains Yacht
Strengt : 40/100
Hostile Hit Chance : 4/10
Movement: 4
Ecomomic Cost: 5


Norway class
Shuttles: 4
2 x Type 9
2 x Type 8
Strength: 45/100
Hostile Hit Chance: 4/10
Movement: 6
Economic Cost: 3


Akira Class
Shuttles : 15
9x Type 9
5x Type 8
1x Captains Yacht
Strengt : 75/100
Hostile Hit Chance : 5/10
Movement: 6
Economic Cost: 12


Steamrunner Class
Shuttles : 10
5x Type 9
4x Type 8
1x Captains Yacht
Strengt : 65/100
Hostile Hit Chance : 8/10
Movement: 5
Economic Cost: 14


Defiant Class
Shuttles : 8
4x Type 18
4x Type 10
Strengt : 75/100
Hostile Hit Chance : 2/10
Movement: 4
Economic Cost: 16


Nebula Class
Shuttles : 13
8x Type 7
4x Type 6
1x Captains Yacht
Strengt : 70/100
Hostile Hit Chance : 8/10
Movement: 5
Economic Cost: 12


Galaxy Class
Shuttles : 20
7x Type 15
7x Type 6
5x Type 7
1x Captains Yacht
Strengt : 75/100
Hostile Hit Chance : 6/10
Movement: 8
Economic Cost: 14


Sovereign Class
Shuttles : 17
5x Type 11
6x Type 9
5x Type 8
1x Captains Yacht
Strengt : 80/100
Hostile Hit Chance : 5/10
Movement: 6
Economic Cost: 20

-= Race Leaders only =-



Prometheus Class
Shuttles : 12
2x Type 11
4x Type 9
5x Type 8
1x Captains Yacht
Strengt : 85/100
Hostile Hit Chance : 5/10
Movement: 7
Economic Cost: 25
special: Multi-Vector Assault Mode (MVAM)


Arizona class
Shuttles : 15
5 x Type 12
6 x Type 9
2 x Type 8
1 x Captain's Yacht
1 x Danube War Refit class
Strength : 90/100
Hostile Hit Chance : 5/10
Movement : 6
Economic Cost: 30


Galaxy-X Class
Shuttles: 12
Strength Shields: 95/100
Strength Weapons: 120/100
Hitchance: 5/10
Movement: 8
Special: Sensor Stealth Systems, ship is still visible to the naked eye, but according to most methods of detecting a ship it is invisible until it is in combat when it has to shut the system down.
Economic Cost: 28


Monitor Class - (Based off images returned to Starfleet Headquarters by USS Voyager concerning the Wells Class Time Ship{Relativity})
Shuttles: 4
Strength Shields: 120/100
Strength Weapons: 140/100
Hit Chance: 4/10
Movement: 8
Special: Tachyon Detection Grid, Slipstream drive
Economic Cost: 20



Construction Ship
Shuttles: 50 (Workerbees)
Weapon Strength: 0
Shield Strength: 70/100
Hit Chance: 8/10
Movement: 4
Economic Cost: 2