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As you can see from the heavy cruiser and frigate, there is some influence from Klingons and
Romulans, but not much.
---== Standard ships ==---
Courior class mission: scout weapon strength: 5/100 shield strength: 10/100 hit chance: 1/10 movement:
6 economic cost: 1 for every 20 produced
Viper class mission: fighter weapon strength: 10/100 shield strength: 15/100 hit chance: 2/10 movement:
3 economic cost: 1 for every 12 produced
Raider class mission: heavy fighter weapon strength: 20/100 shield strength: 25/100 hit chance: 3/10
movement: 4 economic cost: 1 for every 10 produced
Adder class mission: destroyer weapon strength: 35/100 shield strength: 40/100 hit chance: 4/10 movement:
5 economic cost: 2
---== Additional ships (Rebel Commander or Fleet Commander authorization required)==---
Predator Class Mission: Attack Crusier weapon strength: 45/100 shield strength: 60/100 hit chance: 9/10
movment: 5 economic cost: 30 Special: boarding party pod- the boarding pod can go through the shields of an enemy
vessel and cut the hull of the ship and send troops to capture it
Atrel class mission: heavy cruiser weapon strength: 50/100 shield strength: 55/100 hit chance: 6/10 movment:
6 economic cost: 7 special: phased cloak (phases the ship out of normal space, rendering it invulnerable to attack.
May be used for 2 days before having to shut down and recharge for 1 day)
Kaizer heavy cruiser mk II class mission: heavy crusier weapon strength: 80/100 shield strength: 85/100 hit
chance: 8/10 movment: 6 economic cost: 28
D'rel class mission: frigate weapon strength: 65/100 shield strength: 70/100 hit chance: 7/10 movement:
7 economic cost: 10 special: Ion cannon (fires a powerful shot of ionized plasma particles. increases power to 85/100,
but can only be used once for every 5 turns)
Battlestar class mission: battleship/carrier Shuttles: 40 30 x Viper class 10 x Raider class weapon
strength: 80/100 shield strength: 75/100 hit chance: 8/10 movement: 8 economic cost: 15
Rebel Carrier class mission: Carrier Shuttles: 100 80 x Viper class 20 x Raider class weapon strength:
20/100 shield strength: 65/100 hit chance: 8/10 movment: 6 economic cost: 15
Krenim class mission: warship weapon strength: 90/100 shield strength: 85/100 hit chance: 9/10 movement:
7 economic cost: 20
---== Race Leader Only ships (only the Race Leaders have access to these ships) ==---
Nihydron class mission: dreadnought weapon strength: 100/100 shield strength: 95/100 hit chance: 10/10
movement: 7 economic cost: 25
Mothership Class mission: MotherShip Shuttles: 200 150 x Viper class 45 x Raider class 5 x Adder
class weapon strength: 115/100 shield strength: 110/100 hit chance: 10/10 movment: 5 economic cost: 35
Construction ship mission: construction shuttles: n/a weapon strength: 0/100 shield strength: 45/100
hit chance: 7/10 movement: 3 economic cost: 8
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